软件介绍
坦克战争是一款玩起来非常爽快的坦克射击作战类游戏,这款游戏是有着相当出色的画面以及非常爽快的射击体验的,玩家能够在卡通风格化的坦克中进行射击和驾驶,你将能够在一次次的对战中发挥出你的坦克的作用来,让你的坦克用强大的作战能力去进行对战,走位,射击这些都是你需要做得基本的事情。
坦克战争无限子弹版亮点
坦克装备不是一成不变的,玩家可以通过各种道具来增强战机的战斗力,增强他的攻击火力与防御能力
游戏画面简洁精致,可玩性非常的高,更有可爱的射击弹幕浮现在屏幕上,每个坦克的弹幕都各不相同,超好玩超可爱
游戏一大亮点就是拥有超多酷炫狂拽的战机,每一架坦克都有着明显的特点,不管是外观还是技能优势,让玩家可以尽情体验不一样的乐趣
功勋值和经验值对玩家的等级提升是非常重要的,功勋值提升到一定程度是可以提升玩家的军衔的,如果想要成为最强的坦克军官就看见提升功勋值
坦克战争无限子弹版特色
各种各样的Q萌坦克任你选择,击败对手
考验玩家的反应能力,完美适应不同场景
感受全新的坦克对战,体验有趣的回合制模式
为你的坦克搭配不同的武器,提升自己的战力
坦克战争无限子弹版玩法
工厂,草地,沙漠,红色地带… 不仅是主题变化,更有不同的激战体验
反弹炮弹,榴弹,追踪,穿甲… 不同的炮弹装备,需要各式不同的走位与技巧
传送带,路障机关,黑洞穿梭… 搭配出多种闯关战术,战出自己的风格
取得更多的星章,成为真正的“Final Tank”
编辑点评
这是一款有着非常出色的射击效果的坦克3v3对战类游戏;
游戏的画面做得还是很好看的,射击也有着很不错的体验;
喜欢这款游戏的玩家就不要错过了。
“突击虎(Sturmtiger)”,又叫“强虎”。是一种自行重迫击炮(臼炮),主要用于城市巷战,设计思想源自于1942年秋斯大林格勒的残酷巷战,其装备了拥有巨大杀伤力的380mm臼炮,对固定的工事建筑物拥有巨大的破坏力。
其实在《坦克世界》中,也曾有人提议将突击虎添加进游戏中,不过由于突击虎380mm口径火炮,会给游戏平衡造成严重影响,所以\"突击虎\"这个项目并未顺利进行,所以我们在《坦克世界》中无法看到\"突击虎\"的容貌,
如果想平衡的话装甲方面应该和猎豹差不多,装弹时间最少也得40+毕竟口径摆在这(比两个183还粗,)爆炸伤害3000(只能打he,穿透不能超过50,不然老鼠都得瑟瑟发抖,定位十级车。
,曾经是有的,测试阶段就给删掉了。主要是那个伤害太尼玛卧槽,老鼠挨一发都入魂,要是真上线坦克世界可能就要改名强虎世界了。
,我用HE打进他炮管能秒杀他的话可以加入这车[笑哭]
,臼炮怎么用在坦克世界?一炮要命滴东西,根本不可能直瞄射击,装弹至少装5分钟一发吧
,给10秒的缩圈,精度给到2.0,扩圈也就到24寸显示器那么大[机智]
,极速:15
伤害:750
装甲:正面200(历史上是150,按历史来在游戏里吃不消);侧面150;车尾75
装填:25秒以上,40秒以下
研发经验:30w
购买所需银币:700w
,recently,Storm openly confirmed that the Sturmtiger will not be implemented. From what Iheard on Russian server – it’s connected to an incident, where on thesupertest, Storm took a Sturmtiger for a spin and out of three shots, heoneshotted IS-7, Maus and E-100. Whether that’s true – well, that’s notconfirmed, but it would certainly explain his distaste for such a gamebreakingvehicle.
最近Storm公开宣布突击虎不会加入游戏。根据SS在俄服上听到的消息,这事和超测服上的一次测试有关,Storm用一辆突击虎3发炮弹分别秒掉了-7,老鼠和100。不管这是不是真的-好吧这并没有被确定,但是足以解释这辆破坏游戏平衡的车没有过Storm这关的原因。
Regardless,it’s true that a 380mm rocket mortar cannot effectively be balanced in thegame, at least using “regular” rules. Sure, you could just give it a smallalpha (on 183mm level), but that would be strange and illogical. Plus, it seemsthat’s already decided, so now the real question is, what to do with the restof the line?
不管怎么说,380mm火箭臼炮确实难以平衡,至少用常规手段很难做到。当然你可以把它的单发伤害降低(比如说183的级别),但这样做会很奇怪,也不合逻辑。总而言之,不加入突击虎似乎已是板上钉钉,但问题是,这条线剩下的坦克要怎么办?
Well…for starters, it has to be realized that by getting rid of the Sturmtiger, youare most likely getting rid of tier 8 and 9 as well. Early Wargaming thoughts,confirmed by Storm, were along the lines of:
嘛…首先你得明白的是如果突击虎没戏的话,这条线上的8,9级也没戏。Storm提到WG的早期想法是这样的:
Tier 8 – Sturmpanzer Ferdinand (basically a Ferdinandwith 210mm mortar)
8级:斐迪南突击炮(基本上就是带210mm臼炮的斐迪南)
Tier 9 – Sturmpanzer Bär
9级:突击熊
Tier 10 – Sturmtiger
10级:突击虎
Allthree have massive guns, starting with the 210mm, that, while a derp, wouldlikely be just as hard to balance on its tier (imagine a 210mm shell landing onyour tier 6). The Bär has a 305mm howitzer/mortar (good luck balancing thatagainst tier 7 vehicles), so it’s likely that these candidates took a trip tothe “scrapped” folder along with their tier 10 brother.
三者都装备了巨炮,最小口径都是210mm,就算是喷子也很难平衡其在同级房的毁伤力(想想一发210炮弹落到你的6级车上的感觉)。突击熊有着305mm榴弹炮/臼炮(对于7级车如同噩梦一般),所以8,9级的这2部坦克可能和10级的突击虎一道被列入被丢弃的名单。
Lowertiers however are entirely salvageable. Tier 5,6 and 7 would likely be SIG33,Sturmpanzer IV (incorrectly known as Brummbär, that name was apparently notused historically) and Sturmpanzer Panther, which is basically a Panther with a150mm short howitzer in the turret, it looks like this:
但是低级车还是可以可以留下的。5,6,7级可能是SIG33,IV号突击炮(被错误的称作\"灰熊\",而在历史上从未采用过这个名字)和突击豹(基本上就是在炮塔中装备了150mm短管榴弹炮的黑豹),外观如下图:
1.jpg
Andyes, that is actually a historical project. The 150mm gun itself does not haveexactly stellar properties (do not be fooled by the caliber, the gun was notthat powerful – the HEAT shell could only penetrate some 150mm of armor) – infact, the Brummbär was confirmed to be “fine” with it, so we can assumeeverything from the line up to tier 7 is useable and we are now missing onlytier 8,9 and 10.
对的,这是一个史实项目,但它的150mm炮性能并不那么突出(不要被它的口径吓到,这炮的威力实际上并没有那么大-HEAT的穿深只有150mm左右)。而且,已经确认灰熊装这炮没有问题,所以我们可以假设7级以前的坦克都是可行的,剩余的8,9,10级才不能加入游戏
Replacements
替换
It’s worth noting that considering thedifficulty of finding high tier candidates for third German line, it’s muchmore likely that the vehicles, such as the Brummbär, will be turned intopremium tanks. That would however be a shame, as (unlike other, paperprojects), these self-propelled guns had their role in the war and reallyfought.
创建第三条德国线并不缺材料,找到高级车也不是什么难事,不过灰熊直接的突击炮有可能变为金币车。这实在是不是什么光彩的事,因为和其它纸面计划不同,它们在战争中是占有一席之地的
Thus, what could be done is this:
因此可以做出如下变动
- scrap the tier 7 as well
放弃7级的突击豹
- replace tier 7-9 with Waffenträgers(specifically Ardelt, Steyr and Panther)
将武器运载车放在7-9级(尤其是阿尔德特,斯泰尔的黑豹WT)
- make StuG Maus a tier 10
将突击鼠放在10级
Thus,you would create a “hybrid” line, filled with derp on low tiers andWaffenträgers on high tiers. Sure, you might ask: “Do we really need moreWaffenträgers?” – and the answer is likely “no”, but it is the only way(including paper projects) of salvaging the line by putting, something that actually can bebalanced on high tiers.
这样我们就可以得到一条混合线,即低级是喷子车,高级是武器运载车。你也许会问,我们真的还需要武器运载车吗?答案可能是\"不\",但这是可以拯救这条线的唯一办法,即将一些易于平衡的车放在高级
Tier7-8
7-8级
2.jpg
There were many proposals and poject to put a big gun (88mm, 128mm andeven 150mm) on cheap chassis, usually based on or connected to the 38t and 38dplatforms, the first being the hull of the – by then obsolete – Panzer 38t, thelatter being a wider hull, based on the 38t technology, but modified for Germanproduction, since the original 38t chassis – considered to be one of the threechassis to be produced by the end of the war along with Panther and Tiger II –was specifically designed for Czechoslovak production methods that couldn’t bereplicated without difficulty in the Reich.
有很多计划将大口径火炮(88mm,128mm甚至150mm)装上廉价底盘的方案-基本上都与38t和38d底盘有或多或少的联系。一开始是利用当时已经过时的38t,后来则是基于38t,加宽了底盘,基本保留原版的设计并采用德国生产技术,因为38t作为大战后期与虎式和黑豹并行生产的3个车型之一,其捷克的生产工艺难以与第三帝国的相兼容
Some of the 88mm Waffenträgers were actually produced, the Ardeltone fought in the final days of war. Another example would be the one by Steyr.
实际上还造出了一些88mm炮的武器运载车,其中阿尔德特的还在大战最后的日子里参加了战斗。另一个例子是由斯泰尔制造的一部:
3.jpg
Performance-wise, they wouldlikely be on par with the current RhB Waffenträger, only smaller, more mobile,but with less firepower. Ideal tier 7-8. No armor of course, but a traverseablegun. Could be done. The Steyr vehicle above for example was built on the 38tplatform, was equipped with a 180hp engine and weighed around 10 tons.
至于在游戏中的表现,它们将会和现在游戏中的莱茵类似,只是外形更小,机动性更好,但是火力也会有所降低,是放在7-8级的理想候选。装甲自然是没有的,但是主炮可以全向旋转。上面提到的斯泰尔武器运载车就是基于38t底盘的,装备一台180马力引擎,全重约10吨。
Tier 9
9级
Here, we’d have a Waffenträger Panther, ideally the Skorpion,because it has a cool name and generally is recognizable.
咱可以把黑豹武器运载车放在这,就是所谓的“蝎”式,因为它的名字很酷,而且人民也喜闻乐见
4.jpg
There were several (actually, many) variants of various guns on thePanther chassis – one you already have in the game, the “GW Panther”, which wasone of the Waffenträgers. Medium armor, Panther-mobility, but a nice 128mm (oreven 150mm) gun would give us the similiar type of gameplay we already havewith the Panzer IV Waffenträger. The vehicle would likely be a bit bigger(which means worse camouflage), but yea.
实际上基于黑豹底盘的还有多个(很多)型号,装备不同的主炮---其中之一已经在游戏中出现了,即黑豹自行火炮,实际上它也是武器运载车之一。中等水平的防护,与黑豹相接近的机动性,但是装备的一门不错的128mm(甚至150mm)炮却使得它的玩法更接近与游戏中的IV号武器运载车,只是体形更大(即意味着更糟糕的隐蔽系数),但是就这样吧
Tier 10
10级
Well, the only realistic German tier 10 TD candidate left is theSturmgeschütz Maus.
嘛,剩下的最后一台德国10级TD就是突击鼠了
5.jpg
Please note that the above isonly my impression of the design, noone really knows what it looked like. Iwrote about it earlier and it was met with mixed results, but basically, it could beanything between an oversized Jagdpanther (heavy armor, mediocre mobility,sniper gun) to a dedicated sniper.
请注意上图只是SS自己的想象,实际上没人知道这车到底长啥样,SS之前也写过,不过评价褒贬不一,但是总体上说,这基本上就是一台放大版的猎豹(更厚的装甲,一般的机动以及狙击用炮),是专业打黑枪的角色
Conclusion
结论
The problem of such a setup would be that it would offer threeseparate types of gameplay: derp with heavy armor, sniper with light armor(tier 7-9) and something inbetween on tier 10. That is not exactly desirable,but I do believe this is the only way of salvaging the line. Making premiums ofthe midtier vehicles… well, a lot of people would likely feel “cheated” thatWargaming is selling historical vehicles for profit (the current rule is thatpremium tanks are to be predominantly paper projects), which is also not good.Any solution (including “not implementing them at all”) has some majordrawbacks in any case:
这种设定可能存在的问题就是它可能提供3种截然不同的玩法:重甲喷子坦克,轻甲狙击手(7-9级)以及定位介于2者之间的10级车。实际上这并不是开发者们想要的,但是SS相信这是拯救这一条线的唯一方法。把中级车作为金币车…嘛,肯定有一大堆玩家觉得他们遭受了欺骗---WG把历史上的车做成金币车来卖钱(目前的原则是大多数金币车应基于纸面计划),这也是不太理想的。其它的解决方案(包括“不加入游戏算了”)也有很多明显的缺点:
- not implementing Brummbär at all: you have a historicallyimportant vehicle missing
-不加入灰熊:你遗失了一个重要的史实坦克
- implementing as a premium: “AMAGAD GREEDY WG FUUUUU”
-作为金币车加入:艹只知道赚钱的SB毛子
- implementing as a “stub” (only a side branch that enters the main branch attier 6 for example): that thing is currently very much frowned upon as Wargamingmakes money on high tiers, such lines (that are easily accessible) are not veryprofitable from what the developers said
作为一个“旁支”加入(像猎豹2那样):WG表示还要再想想,因为他们主要靠高级车赚钱,像旁支这样的虽然更容易实现,但是不是很赚钱。
- implementing a full line: “Frankenstein!”
加入一整条线:自取灭亡!
so in the end, I do believe what I have written above to be anacceptable compromise